All Weapon Masteries can be used on every class. Their stats no matter what weapon also share the same stats and add the bonus percents up together.
Mastery 1 goes up to 16%
Mastery 2 goes up to 28%
Mastery 3 goes up to 56%
With all of them maxed out your total percent for your weapon will be 100%
One Handed Sword Mastery 1:
One Handed Sword Mastery 2:
One Handed Sword Mastery 3:
The same principle applies in stats as it does in weapons and also adds up to 100%
Wisdom Equipment Mastery 1:
Wisdom Equipment Mastery 2:
Wisdom Equipment Mastery 3:
|Resistance Subtree|
Cold Resistance:
Fire Resistance:
Poison Resistance:
|Energy Cost Reduction|
Energy Cost Reduction 1:
Energy Cost Reduction 2:
Energy Cost Reduction 3:
|Cooldown Reduction|
Cooldown Reduction 1:
Cooldown Reduction 2:
Cooldown Reduction 3:
|Brutality Subtree|
Increase Ailment Chance - Physical:
Cooldown Percent Increase:
Increase Melee Damage Range Max:
Critical Chance Magic:
Critical Chance Melee:
|Stealth Subtree|
Target Rating Decrease:
|Avoidance Subtree|
Increase Evasion:
Increase Dodge:
Increase Movement Speed: